Daydream Interactive is an indie studio that just finished my first game, The Cruxis Sword. When I'm not developing games, I'm probably playing them, mostly on PC but also on PS4. My favorite game is Final Fantasy VII, which is the first rpg I played as a young adult (13), so maybe that has something to do with it. I also wish that someone would make an AAA traditional rpg for ps4 (or ps5, just make one, please).
The Cruxis Sword was a project that spanned 2 different engines. Work on The Cruxis Sword began in 2005 for the RPG Toolkit game engine, and was completed in 2010. Then later in 2015, I decided to port The Cruxis Sword over to RPG Maker VX Ace, because of all the bugs that plagued the RPG Toolkit. The Cruxis Sword has been a labor of love, with over 3500 hours of development time to ensure the smoothest gameplay experience possible was achieved. A well paced, deep, and engaging storyline is complimented by a huge, beautiful game-world, that features excellent combat thanks to its item and equipment based systems is what makes The Cruxis Sword such a pleasure to play. I hope you enjoy it!